Steam Monitor
Queries game servers using the Source Engine A2S protocol.
Basic Example
yaml
apiVersion: monitoring.yuptime.io/v1
kind: Monitor
metadata:
name: game-server
namespace: yuptime
spec:
type: steam
schedule:
intervalSeconds: 60
timeoutSeconds: 10
target:
steam:
host: "game.example.com"
port: 27015Target Configuration
yaml
target:
steam:
host: "game.example.com" # Required: server host
port: 27015 # Required: query port
minPlayers: 0 # Optional: minimum player count
maxPlayers: 32 # Optional: maximum player count
expectedMap: "de_dust2" # Optional: required map nameExamples
Basic Server Check
yaml
apiVersion: monitoring.yuptime.io/v1
kind: Monitor
metadata:
name: csgo-server
namespace: yuptime
labels:
game: cs2
spec:
type: steam
schedule:
intervalSeconds: 60
timeoutSeconds: 15
target:
steam:
host: "cs2.example.com"
port: 27015
alertmanagerUrl: "http://alertmanager.monitoring:9093/api/v2/alerts"
alerting:
notifyOn:
down: true
up: falseWith Player Validation
yaml
apiVersion: monitoring.yuptime.io/v1
kind: Monitor
metadata:
name: tf2-server
namespace: yuptime
spec:
type: steam
schedule:
intervalSeconds: 120
timeoutSeconds: 15
target:
steam:
host: "tf2.example.com"
port: 27015
minPlayers: 1
maxPlayers: 24Supported Games
- Counter-Strike 2 / CS:GO
- Dota 2
- Team Fortress 2
- Left 4 Dead / Left 4 Dead 2
- Garry's Mod
- Other Source Engine games
Response Data
The monitor extracts: server name, current map, player count, bot count, and VAC status.